Seth:
You're a scientist and a manager, John. I understand you are paying a lot of attention
to storytelling. Why is that? JSB: I'm taking storytelling so seriously
that I'm now spending part of my time at the new institute for media literacy
at USC. I'm particularly interested in digital storytelling, in new ways to use
multiple media to tell stories and in the ability of kids, who are now growing
up in a digital world, to figure out new ways to tell stories. They have the ability
to build interpretive movies very simply and to lay sound tracks around the content.
They condition or "sculpture" the context around the content. The serious interplay
between context and content is key to what film - and rich media in general -
are about. I want to understand what film people know about storytelling. I want
to know what makes them such good storytellers. What are the techniques (and grammars)
of film that help them create an emotional scaffolding around a story so that
it connects first to the gut and then to the head?
Why storytelling? Well,
the simplest answer to your question is that stories talk to the gut, while information
talks to the mind. You can't talk a person through a change in religion or a change
in a basic mental model. There has to be an emotional component in what you are
doing. That is to say, you use a connotative component (what the thing means)
rather than a denotative component (what it represents). First, you grab them
in the gut and then you start to construct (or re-construct) a mental model. If
you try to do this in an intellectual or abstract way, you find that it's very
hard, if not impossible, to talk somebody into changing their mental models. But
if you can get to them emotionally, either through rhetoric or dramatic means
(not overly dramatic!), then you can create some scaffolding that effectively
allows them to construct a new model for themselves. You provide the scaffolding
and they construct something new. It doesn't seem to work if you just try to tell
them what to think. They have to internalize it. They have to own it. So the question
is: what are the techniques for creating scaffolding that facilitate the rich
internalization and re-conceptualization and re-contextualization of their own
thinking relative to the experience that you're providing them? Put more simply:
how do you get them to live the idea?
Seth: That's similar to your
concept of communities. You said: "You can never design a community; you can only
nurture a community." It's as though you build the trellis for the plant to climb
on.
JSB: Precisely! That's one of the reasons we need to understand
this esoteric stuff known as epistemology and social network theory. This stuff
starts to pay off when we use it to figure out how we can construct the scaffolding,
the trellis, which we want to put in place to support the communication of a new
idea and the kinds of nurturing that we need to do. We can use this stuff to help
us figure out the physical space, the social space and the informational space.
These spaces need have something wonderful about them, so that the idea doesn't
appear just once, but becomes something that's lived: it affects the way I see
the world.
Seth: I can think of other applications, like helping an
institution change its culture. But there's also parenting, and developing citizens.
JSB: Absolutely! In fact one of the reasons I am at USC is to look
at broader issues such as, "How do you re-think a culture of learning that might
underlie new forms of journalism? How do you create an environment that is conducive
to more folks participating in a democracy?" It's the scaffolding that engenders
our attention. It's also helpful to understand the new technologies. What is the
role of blogs; that is, weblogs? How do they provide a supportive structure? How
do they enable us to make sense of what is going on? How do they work? How do
they communicate? How effective are they? When do they reach critical mass? And
how?
Seth: Are there similarities between blogs and rumors? Blogs mystify
me. When I heard of them, I thought, 'Blech! A blog? A serial conversation? What
good is that?'
JSB: Blogs are powerful when there's a set of blogs
working independently that end up helping you triangulate on the same point. You
have different points of view that end up linking to the same mega-idea. If you
have three independent rumors that all say the same thing, then that rumor may
turn out to have a certain kind of significance. What's interesting is whether
we should read blogs in the same way as we read a newspaper.
Notice, also,
that blogs can suddenly reach a critical mass that then forces something out into
the open, into public consciousness. You might think of it as an analogy to the
subconscious vs. the conscious. The formal or conscious part is what today's journalism
is about, New York Times and so on. But the informal layer, comprising things
like blogs, is like our unconscious mind. It's not publicly visible. But all kinds
of things are happening there. Things get linked together and suddenly there can
be enough links (creating a dense mesh of intertextual links) that the underlying
'idea' breaks through to public consciousness. The recent Trent Lott situation
is an excellent example. Initially, the mainstream press didn't pick up on what
he said. It wasn't in the public consciousness. It was the blogs that identified
the issue and got the debate going. It was connected at the subconscious level
- speaking metaphorically in terms of the social mind. Enough energy was generated,
and then it burst forth into the conscious mind and into the formal media.
Seth: In a big way.
JSB: In a huge way, yes! That's what happens.
That's how you get a phase transition from the unconscious to the conscious. That's
how you get a phase transition from within the informal social networks to the
public recognition and mainstream media. And we know a lot about the mathematics
of this. Networks help us understand what leads to phase transitions.
Seth:
Can you provide a reference for this?
JSB: Look at Linked: The New
Science of Networks[1] . This "small world" stuff comes from the physicists'
community and the mathematics community. It comes from graph theory. I call it
the topological approach. Much of Erdos' classical work on the theory of random
graphs provides the foundation. Then you add the discovery of the kind networks
being created in society: social networks and web networks. Nearly all these networks
follow what is called "the power law." It's completely different from the normal
distribution - the bell curve - that we all know. It's extraordinary the extent
to which all these social phenomena have the same properties and can be described
by a power law. It shows us how these networks start to condense, so to speak
and then possibly go through a phase transition. A good example is the phenomenon
of the rich getting richer, in terms of the growth of rich hubs (and their connections
with others). So these communities connect and grow, at times slowly and smoothly,
and at times explosively, with sudden shifts. We are just now beginning to understand
the dynamics of all this.
Seth: Could you explain your use of the word,
"topological."
JSB: By "topological", I mean, "what's connected to
what." It's graph theoretic topology. Here are some questions to explore: How
do these networks break apart? Are there isolated components in these networks
when links are broken or key individuals (who are hubs themselves) leave the network?
What happens if you start blindly downsizing a corporation? If you move the wrong
people out of the network, then suddenly the network, that was deeply interconnected,
starts to fracture. Suddenly there are no linkages, or pathways that connect all
the nodes together or connect crucial parts of the network together. Often, this
is what's inadvertently happening when we downsize a company or two companies
merge. (Seeking 'synergy' often destroys real synergy). Understanding the topology
of these networks, the different kind of networks and the roles that they play,
is critical. If you don't pay attention to this, you can end up destroying the
social and knowledge sharing fabrics without realizing it.
Seth: Inadvertently?
JSB: Well either inadvertently or stupidly.
Seth: You were
talking in your presentation just now about the subtleties of storytelling. Could
you say more about that?
JSB: What is the structure of a narrative?
What makes narratives fit so perfectly in the architecture of the human mind?
What are the ways of creating the scaffolding for that narrative? How do you set
the context for that narrative? How do you maintain consistency with your core
ideas as you set the context? Now there are different media. You can do it orally.
You can do it in terms of writing and you can do it in terms of film and video.
Let's take a look at online games, such as Lineage, which are a much larger
phenomenon than most people are aware. This particular game holds the record for
having the most people online at once, probably hundreds of thousands. It is immensely
popular in Korea. Or, in this country, consider Sims Online or EverQuest. If you
take into account not only the game itself but also all of the peripheral activities
(activities happening around the edge of the game such as the support sites, the
chat rooms, and so on) you find a rich social ecology constantly unfolding. But
just focus on the game itself which involves all the players building and evolving
a complex world, and you see a new kind of nonlinear, multi-authored narrative
being constructed.
Yesterday I heard an amazing comment from a 16 year old
named Colin. Colin said: "I don't want to study Rome in high school. Hell, I build
Rome every day in my on-line game." (Caesar III[2]). And in so doing he
is continually building a new narrative space that goes on evolving. Of course,
we could dismiss this narrative construction as not really being a meaningful
learning experience but a bit later he and his dad were engaged in a discussion
about the meaningfulness of class distinctions - lower, middle, etc - and his
dad stopped and asked him what class actually means to him. Colin responded: "Well,
it's how close you are to the Senate." "Where did you learn that, Colin?" he said,
"The closer you are physically to the Senate building, the plazas, the gardens,
or the Triumphal Arch raises the desirability of the land, makes you upper class
and produces plebians. It's based on simple rules of location to physical objects
in the games (Caesar III)". Then, he added, "I know that in the real world the
answer is more likely how close you are to the senators, themselves - that defines
class. But it's kinda the same."
In the past, I tended to think of narratives
as being basically linear, but they aren't necessarily. As Steve Denning has pointed
out, part of the power of a narrative is its rhetorical structure which brings
listeners into active participation with the narrative, either explicitly or by
getting them to pose certain questions to themselves.
In fact, stories have
always been a kind of dialectic or conversation between the storyteller and the
listeners. Thus the meaning of the literary classics - and the related narrative
space - has steadily evolved over time. So the evolution of the narrative space
per se isn't new. But what is new in the on-line games is the scale and pace of
the change. First, there are many more people actively involved in shaping the
story - as many as tens of thousands at a time, rather than just a handful with
the literary canon. Second, the technology enables the participation to be radically
more active than before, not simply the odd comment that might or might not be
listened to. Third, the participants are geographically scattered all over the
globe, rather than concentrated in one place or country. Fourth, the changes are
happening at an incredible pace, that is, in minutes and hours, not in decades
or centuries. The dimensions are so different that the evolution of the narrative
space becomes something new.
Here's another thing that's curious. Let's look
at the exercise that you had us do in the conference just now. You asked us to
share a story with someone close at hand. You told us that we'd only have a short
time to start the story and then we would have to continue it later in the conference.
One thing that we know about the structures of stories is that it's dangerous
to stop a story before you're finished. But, you gave us enough time in a social
context to start a story; then you said, "Sit down." Now, something interesting
starts to happen. I didn't have the time to finish my story. Normally, I won't
tell a story if I don't think I can finish it. The way in which you orchestrated
things here turned on what makes stories so powerful. What you did was to condition
us. You said, "You have 20, 30, 40 seconds to tell a story." So I might do one
of a couple things. I might give a synopsis to my partner so I can reach the end
of the story. Or, I might decide to just tell you enough of the story that you
will come up to me at the break. These are the kinds of things that happen, all
subconsciously. But you have to understand the structure of stories to know that.
Seth: That makes me think about the metaphor you introduced in your
presentation: the tree and its roots. You said that sharing knowledge was like
uprooting a tree and transplanting it somewhere else. You called the tree, the
"smallest portable context." A story would be an example of the smallest portable
context. You said that the roots of the tree symbolize tacit knowledge, shared
practices (social and work practices) and understandings that may not be explicit.
In order for the tree to continue to live after it is transplanted, there must
be a certain amount of shared practices and tacit understanding. I have a question
about "uprooting" the tree. In a sense, the tree is never uprooted because moving
it is a continuous process. It's not discrete. You're not jumping from one state
to another. You are moving along a continuum.
JSB: The tree is a living
process. It will die if you don't replant it, for one thing. And if you plant
it in a context that's too different from what it's been accustomed to, it also
dies, because the chemistry of that soil works against the way that these roots
have been working. But replant it in somewhat similar soil and it will sprout
new roots and leaves and continue to live in a transformed way.
Seth:
To come back to my storytelling exercise, we've got people pulling their trees
out of the ground as they begin to share their stories. Then, I'm saying. - while
the trees are dangling in the air: "Okay, sit down now." Some of those trees are
going to be planted later and they're going to survive. A lot of those trees are
going to die. Some of the trees are going to be transformed by being in the air
longer than might be optimal for replanting.
JSB: Right. That plays
out fairly simply for stories. But what is more curious is what happens when you
see it played out in terms of practices. Science works on replicable knowledge
that flows across the entire scientific world. Most of us have thought that scientific
knowledge is explicit and can be completely reported on and replicated from those
reports. But it's not universally true. Basically what happens is that there are
networks of scientific practice, which embody a practice within a certain area
of science. The participants share enough of the same 'roots' that they can replicate
the knowledge (or experiment). It is their shared roots that enable the knowledge
to flow through their network.
The reason why knowledge flows so readily across
a community of practice is that the members all share the same roots, not just
some. That's what enables a community to work. The reason why we keep trying to
replicate an experiment is that we want to make sure that the stuff sitting above
the ground is the right stuff and that we have found the minimal root structure
required for it to be reliably replicated. Sometimes in an experiment, we engage
in practices that are not known to other members of the community or even to ourselves.
For example, in a novel and complex biochemical preparation experimenters may
be doing things - that they're unaware of in terms of the way they do the experiment
- that actually make the experiment work. In science what we're trying to do when
we get other communities of practice (albeit, usually from the same network of
practice) to replicate an experiment is to find the minimal roots of the new knowledge,
so to speak. These are the shared practices that are used in replicating the experiment
and supporting the claims by the community that this is (warranted) knowledge
and not just an opinion or belief.
Let's look at another very powerful example.
Stories are one reason why novels have been so powerful through the ages. Why
did we create the canon? A set of classic literary works is the canon for western
civilization because these stories constantly get repositioned and re-contextualized
but in that process help to extend the culture in a time relevant, situated way.
The meaning of the story may morph according to the social practices of the culture
at any moment in time even when the story line stays relatively invariant. That
is how civilization advances and why these canons can be so powerful. A canon
is a collection of stories. It can be folk tales. It can be biblical stories.
It can be the classics. These stories have the capacity to move wonderfully through
time. They have enough of a root structure that enables us to uproot them and
replant them at a later time in another place.
By contrast, if I give you
a fact, you don't have enough of a context to be able to understand what that
fact means in a new context or even if it is still meaningful. Why was it uttered?
To whom? What else was going on? In today's presentation I described how Cartesian
philosophy underlies so much of today's pedagogy. But, what was going on with
Descartes when he said something equivalent to, "I think therefore I am"? If you
don't understand the religious environment that he was struggling against in that
particular moment in time, you won't understand the force of what he was really
trying to say, or why he was saying it. It made eminent sense at the time. It
doesn't necessarily make the same sense today yet our system of schooling and
our notions of pedagogy are still based on it.
By contrast, stories are able
to move on. When I tell you stories of the persecution and what was going on at
that time, you begin to understand why Descartes had to play it safe.. You understand
why he said certain things in certain ways.
Seth: I was a performance
storyteller for about fifteen years. I studied myths: King Arthur and Beowulf
and the like. When I really got into it, I had this eerie sense that each story
was tumbling down through the generations, as opposed to me selecting and then
telling it.
JSB: Yes! And as the stories tumble down through us, parts
of them are preserved. But sometimes there are very subtle shifts that help us
re-embed it in a new time and place. This preserves the authenticity of the story.
That's what is so powerful. Culture is passed on orally because (a) we can remember
stories, but (b) we can tell stories re-positioned in a different way at a different
time in a different culture. We can have one foot in that other culture and be
able to tell the story slightly differently in our own culture so that it connects
better.
Seth: From your perspective, as someone who often addresses
CEOs, as well as managers and practitioners, what are the most exciting applications
of storytelling in organizations today?
JSB: What I find so interesting
is talking to boards of directors. You've got 30 seconds to capture their attention
and three minutes to make your point. You've got to capture their attention and
make your point in a way that it sticks with them throughout the rest of the meeting.
You want to condition the conversation that unfolds at the board meeting in terms
of your story. If you just plunk a fact down, or an assertion, it will get swept
away. So the trick is, first of all, how can you capture the audience's attention
and, second, how do you communicate something that will have a life of its own
throughout the duration of, at least, the rest of the board meeting, and hopefully
later on? How can your story become a scaffolding for their discussion, providing
context to their content? I want to see whole points-of-view shifting though my
stories.
Seth: I see you planting a trellis. You're throwing a magic
seed down that springs into a whole lattice, and you're hoping that their conversations
are going to use that lattice.
JSB: Right. When I work with corporate
managements, that's what matters almost more than anything else. I want something
important to be in place after I leave. That something has to be a seed around
which other things start to grow, the tiny crystal around which many things crystallize.
Seth: That sounds very close to what Steve Denning is doing with his
springboard stories[3]. He tells these stories as though he's planting
seeds. Then he leaves and he lets the stories do the work. He lets the stories
climb the trellises.
JSB: Right! Now exactly how well it really works,
we're not really sure yet. We sense that it's working. We see that the traditional
approach to communication - bullet points in PowerPoint slides - doesn't work
at all in this area. But we haven't yet been able to measure the impact of organizational
storytelling in any formal sense. So our intuitions are not analytic. Steve Denning's
work isn't analytic. My work isn't exactly analytic. We have a strong sense that
we gain more leverage through the storytelling mechanism than many others. Maybe
one day we'll figure out a way to measure it.
I am always trying to find new
ways to use familiar tools. For example, I'm exploring the use of compound real
options theory. It's a financial tool that is much more dynamic than using NPV
(net present value) calculations. It's very complicated. It stretches the mathematical
abilities of most CFOs. But it's an extraordinarily powerful analytical tool.
You can cast a lot of what we are talking about in terms of a compound real option.
That is something that brings a different kind of credibility to this discussion.
Many of my arguments for radical innovation are now cast in this framework. This
buys credibility in the CFO community, which used to say to me things like, "Go
put your sandals back on, John, and putter in that magic silicon sandbox called
Silicon Valley." (laughter)
There are some ways that you capture attention
and other ways that you get credibility. So a story cast in compound real options
theory has a certain ecological validity and credibility in the financial community.
It sticks with them sometimes a year or two after the fact. Both practices and
stories provide the lenses to help us make sense of things.
Now let's take
a look at information. It has been defined as the difference that makes a difference.
If you follow this, you can think of information as that which causes a ripple
in the pond. But, the whole issue of, "What is the pond?" is a devastatingly complicated
question. Philosophers haven't been able to answer it. Here is a simple model
with clear rules and yet nobody ever really seriously asked, but what's the pond
that the ripple is on? When Paul Duguid and I were doing this chapter of our book[4]
we realized how fundamental this question really is. Nobody has ever seriously
answered it. Sure, we can formally measure it (i.e., using Shannon's theory) but
what really is it?
That is a whole new way into the subject. It's having another
look at the subterranean work that goes on in the work environment - the cultural
fabrics, the social fabrics and the habits in both social and work practice. Here
we have to use our ability to see something new. We have to see the world through
a set of distinctions. These distinctions form the lenses that enable us to detect
the ripples on the pond. One person's ripples are not necessarily another person's.
Seth: So what one person sees as information is not necessarily what
another person sees as information. In fact, people do have very different points
of view, different interests and different assumptions.
JSB: All this
points to something very interesting about the energy of groups. As they come
together, over and over again, different points of view collide. Through that
iteration we're grinding new lenses. This is where innovation happens. Our practices
are morphing; they're producing new sets of distinctions and new ways to understand
the world. It's a place of iteration. There are negotiations about practices -
creative abrasions within and between communities that are trying to share something
or come together.
Seth: And some of the roots between the communities
will be conflicting, right?
JSB: Absolutely! Unbelievably conflicting.
Seth: So, you're describing a model for innovation that holds multiple
worlds where some of the basic assumptions in one world are actually in conflict
with the assumptions of another world.
JSB: That is why we use this
obscure term "negotiation-in-practice (originating with Lee Star)." What has to
be negotiated are some of the root structures. A lot of that gets done below the
surface, as opposed to negotiation that happens openly and explicitly, on the
table, as in conversation. This negotiation is usually around boundary objects.
A boundary object is something that is understood by members of the two different
communities, and bridges their worlds. One example could be a prototype, another
- a blueprint. Blueprints are used by the architect, the engineer, the owner,
and others. Each of them sees it differently yet there is enough shared understanding
that the difference of their perspectives can come into focus around it.
Seth:
You said this negotiation gets done below the surface as opposed to open and explicit
negotiation that is on the table. What is meant here by 'below the surface?'
JSB: I mean underground, subterranean practices. Let's take the example
of the blueprint being used by an engineer and an architect. The architect has
certain reasons for wanting a particular wall to be a particular way. The engineer
says, "Well, I can't build a load-bearing wall that way."
Back and forth they
go. Suddenly they come together and say, "Aha! Suppose we shift something over
here that enables us now to use a new kind of material. Won't that solve the problem?."
And so, something new comes about. Both of them bring their practices together
for that moment in time and construct something brand new.
Seth: But
that's happening explicitly. That's in a conversation.
JSB: Yes and
no. There's a lot more going on than just a verbal conversation. If we were just
doing that on the telephone, it probably wouldn't work. But there are a lot of
other factors at work here. For example, maybe the architect goes out to the construction
site and tries to see the problem from the engineer's point of view, and figure
out what he was really attempting to accomplish by designing the wall that way.
The design (or boundary object) is now situated in a broader context. In that
shared context, each can adjust his own thinking and practice to encompass the
other's practice. It has to do with becoming more attuned to each other's set
of skills. When these skills come together around a situated boundary object,
there can be a really creative compromise.
You'd be surprised. There are all
kinds of examples of impossible things that just keep inching ahead. These can
be million dollar issues. Many millions of dollars can come from solving some
of these problems. That gets your attention. (laughter)
Seth:
It sounds like each side is sifting through the other's "roots," exploring the
periphery.
JSB: Yeah, it is an exploration - each center is in the
other's periphery, but it is also a clashing. I call it, the creative collision
of craft. That collision taking place in a fabric of trust can go - as we were
saying with storytelling - huge distances.
Virtually every radical innovation
from PARC has come about by creative collision of different crafts usually within
a community of practice or sometimes across multiple communities of practice.
If this is so, the question is: How do you build an ecology that makes it easy
for practices to collide productively?
Innovation almost always comes from
bringing crafts together and having members of each negotiate within and between
their practices. That's part of being in a productive and ever evolving community
of practice. We don't usually talk about the diversity of crafts within a community
of practice. I believe that we're beginning to see the fine grain structure of
what is going on here. What it produces can be amazing.
Seth: So the
warm, fuzzy nature of community - the mutually supportive community that is often
talked about - doesn't indicate the abrasiveness that you're looking for in an
innovative environment.
JSB: Nor does social capital! We all talk about
social capital, but some of the worst labs that I've ever been in had extraordinarily
high social capital within the lab. But social capital can create the feeling,
"I'm better than anybody else," and this creates dysfunctional work relationships.
It creates the idea that "you're a bad guy." One of the best ways to build social
capital is to have a common enemy. If that enemy is in the outside world, then
guess what? You'll have a very hard time transferring ideas from the inside to
the outside. So, social capital can work against you. Communities of practice
are not necessarily very open. They can become very rigid structures, just as
rigid as hierarchies. Look at the guilds in medieval times, like the stonecutters.
They were very exclusionary. They were seats of absolute power. They were even
able to challenge the church!
We need to be careful when we use the term, community.
It is often spoken of as warm, mutually supportive and open. But a community is
a highly ambiguous domain. A community is not necessarily a warm and mutually
supportive domain. What we see in an innovative community is a lot of abrasion
and tough clashes among crafts and practices. These iterations can be tremendously
exciting and we may end up creating something. But the clashes can be tremendously
stressful for the participants when these forms of abrasion take place. Sparks
fly, as Dorothy Leonard has said[5].
Seth: Thanks, John.
JSB: O.k. Hey, good luck!
Footnotes
--------------------------------------------
[1] Linked: The New
Science of Networks, Albert-Laszlo Barabasi, Perseus Publishing, 2002
[2] www.thesimsonline.com. Caesar
III is a "SimCity." It takes place in ancient times. Participants must be ready
to defend themselves against enemies, bring happiness to the citizens, and please
Caesar.
[3] The Springboard: How Storytelling Ignites Action in
Knowledge-Era Organizations, Stephen Denning, Butterworth-Heinemann,
[4]
The Social Life of Information, John Seely Brown and Paul Duiiud, Harvard
Business School Press, 2000
[5] When Sparks Fly: Igniting Creativity
in Groups, Dorothy Leonard and Walter Swap, Harvard Business School Press,
1999
John Seely Brown was the Chief Scientist of Xerox Corporation
and the Director of its Palo Alto Research Center (PARC). At Xerox, Brown had
been involved in expanding the role of corporate research to include such topics
as organizational learning, ethnographies of the workplace, complex adaptive systems
and techniques for unfreezing the corporate mind. His personal research interests
include digital culture, ubiquitous computing, user-centering design, organizational
and individual learning. A major focus of Brown's research over the years has
been in human learning and in the management of radical innovation. Dr. Brown
is a co-founder of the Institute for Research on Learning, a non-profit institute
for addressing the problems of lifelong-learning. He is a member of the National
Academy of Education and a Fellow of the American Association for Artificial Intelligence.
He is a trustee of the MacArthur Foundation and Brown University.
Seth
Kahan has successfully used storytelling and community building to lead change
and improve performance in organizations for over 14 years. He helped spearhead
the World Bank's enterprise-wide knowledge management initiative in 1996 under
the guidance of Steve Denning. Seth serves as Business Visionary to the Center
for Association Leadership and Distinguished Fellow to the Center for Narrative
Studies in Washington, DC. He is writing a book on the applications of storytelling
to increase organizational effectiveness. This interview and others can be found
on his website, www.SethKahan.com
Steve
Denning is the author of the acclaimed book, The Springboard: How Storytelling
Ignites Action in Knowledge-Era Organizations which describes how storytelling
can serve as a powerful tool for organizational change and knowledge management.
From 1996 to 2000, Steve was the Program Director, Knowledge Management at the
World Bank where he spearheaded the organizational knowledge sharing program.
He now works with organizations in the U.S., Europe, Asia and Australia on knowledge
management and organizational storytelling. Steve also conducts workshops around
the world on organizational storytelling. Steve's website which has a collection
of materials on knowledge sharing and storytelling may be found at: www.stevedenning.com
Copyright 2003 Seth Kahan. Reprint with attribution allowed.